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aoe2-resource-simulator/aoe/production.py
2026-07-26 20:26:36 -04:00

20 lines
686 B
Python

from aoe.types import *
class Production():
# assumes for now each unit can be built in only one type of building
def __init__(self):
self.building = {
Units.VILLAGER: Buildings.TOWNCENTER,
Units.TRADECART: Buildings.MARKET,
Units.SPEARMAN: Buildings.BARRACKS,
Units.MILITIA: Buildings.BARRACKS,
Units.SCOUT: Buildings.STABLE,
Units.KNIGHT: Buildings.STABLE,
Units.SKIRMISHER: Buildings.ARCHERYRANGE,
Units.ARCHER: Buildings.ARCHERYRANGE,
}