Move more code into gather file
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@@ -43,28 +43,28 @@ class ResearchEffects():
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case Research.HANDCART:
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cls._modify_rates_with_wheelbarrow_line(world, 1.1, 1.11)
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case Research.DOUBLEBITAXE:
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world._permanently_modify_gather_rate(Tasks.WOOD, 1.2)
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world.permanently_modify_gather_rate(Tasks.WOOD, 1.2)
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case Research.BOWSAW:
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world._permanently_modify_gather_rate(Tasks.WOOD, 1.2)
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world.permanently_modify_gather_rate(Tasks.WOOD, 1.2)
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case Research.TWOMANSAW:
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world._permanently_modify_gather_rate(Tasks.WOOD, 1.1)
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world.permanently_modify_gather_rate(Tasks.WOOD, 1.1)
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case Research.HORSECOLLAR:
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world._permanently_modify_farm_capacity(75)
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world.permanently_modify_farm_capacity(75)
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case Research.HEAVYPLOW:
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world._permanently_modify_farm_capacity(125)
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world.permanently_modify_farm_capacity(125)
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case Research.CROPROTATION:
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world._permanently_modify_farm_capacity(175)
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world.permanently_modify_farm_capacity(175)
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case Research.GOLDMINING:
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world._permanently_modify_gather_rate(Tasks.GOLD, 1.15)
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world.permanently_modify_gather_rate(Tasks.GOLD, 1.15)
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case Research.GOLDSHAFTMINING:
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world._permanently_modify_gather_rate(Tasks.GOLD, 1.15)
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world.permanently_modify_gather_rate(Tasks.GOLD, 1.15)
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case Research.STONEMINING:
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world._permanently_modify_gather_rate(Tasks.STONE, 1.15)
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world.permanently_modify_gather_rate(Tasks.STONE, 1.15)
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case Research.STONESHAFTMINING:
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world._permanently_modify_gather_rate(Tasks.STONE, 1.15)
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world.permanently_modify_gather_rate(Tasks.STONE, 1.15)
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case Research.CARAVAN:
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world._permanently_modify_gather_rate(Tasks.TRADECART, 1.20)
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world._permanently_modify_gather_rate(Tasks.TRADECOG, 1.20)
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world.permanently_modify_gather_rate(Tasks.TRADECART, 1.20)
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world.permanently_modify_gather_rate(Tasks.TRADECOG, 1.20)
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#case Research.FISHINGLINES:
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# probably looks like wheelbarrow
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#case Research.GILLNETS:
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@@ -90,6 +90,6 @@ class ResearchEffects():
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Tasks.GOLD,
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Tasks.STONE]
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for task in affected:
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world._permanently_modify_gather_rate(task, non_farm_rate)
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world.permanently_modify_gather_rate(task, non_farm_rate)
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world._permanently_modify_gather_rate(Tasks.FARM, farm_rate)
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world.permanently_modify_gather_rate(Tasks.FARM, farm_rate)
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