Deal with farms and varying gather rates
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@@ -10,6 +10,7 @@ class Gameplay():
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def print_status(self):
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print('-'*80)
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print(f'Current time: {self.world.current_time}')
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print()
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print(f'Civ: {self.world.civ}')
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@@ -24,6 +25,8 @@ class Gameplay():
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print(f'Buildings: {self.world.buildings}')
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print()
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print(f'Research: {self.world.research}')
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print('-'*80)
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print()
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def build(self, action_time, building, villagers_from, villagers_to):
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